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UNO RULES

I don't like UNO that much. It's an easy game to play if there's nothing better to do, but after a while it becomes pretty repetitive.
However, I find it pretty funny that every time you play you have to do a diplomatic meeting to agree upon the rules. Everyone thinks their own version is the normal one, and nobody has read the manual.
This page is my list of rules I've encountered. if you have heard of more, feel free to tell me!
Mattel added some optional house rules to their manual, but this happened long after the arguments started. And nobody I know has noticed because, again, nobody has read the manual.

First, the real rules

(I'm going to ignore the points, I've never met anyone who uses them)
7 cards per player. Only one card per player can be played. If you can't play anyting, you must draw a card from the draw pile, which you can use if possible. First player is the one to the left of the dealer.
When you play your next-to-last card, you must say "UNO" before your turn ends. If you don't and other players notice, you must draw 2 cards. Once a player has no cards left, the round is over.
There are 5 Action Cards:

Challenging a Wild Draw Four: If you suspect that a Wild Draw Four has been played on you illegally, you can challenge the player. The challenged player must show you their hand. If you were right, they must pick the 4 cards instead. If you were wrong, you must pick up 6 cards in total.


House Rules

you can de-select the ones you don't want and then hide them

Misc.

Action Cards

Playing more than one card

Stacking +2 +4